//==============================================================================
// theris_anim.txt
//==============================================================================

define SmokePelvis
{
   set hotspot
   {
      version
      {
        Visualparticle Special N Fire Giant SmokePelvis
      }
   }
}

//==============================================================================



define setGlow
{
   SetSelector
   {
	set hotspot
	{
		version
		{
		    Visualparticle Special N Fire Giant FirePelvis
		}
	}		    
   }
}

//==============================================================================
define SunLight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon Sunlight
      }
   }
}


//==============================================================================
define GroundGlow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon GroundGlow
      }
   }
}

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Argo Glow
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}

//==============================================================================

anim Idle
{
	SetSelector
	{

		set hotspot
		{
			version
			{
				//Visual Special E Anubite_idleA
				VisualGranny Special E Anubite_IdleA
				ReplaceTexture Special E Anubite/Special E Anubite Iron
				connect NECK SetGlow hotspot
				connect NECK SmokePelvis hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}

//==============================================================================

anim Birth
{
	SetSelector
	{

		set hotspot
		{
			version
			{
				//Visual Special E Anubite_idleA
				VisualGranny Special E Anubite_IdleA
				ReplaceTexture Special E Anubite/Special E Anubite Iron
				connect NECK SetGlow hotspot
				connect NECK SmokePelvis hotspot
				Connect FRONTABDOMEN heroglow hotspot	
			}
		}
	}
}


//==============================================================================



anim Attack
{
	SetSelector
	{

		set hotspot
		{
			version
			{
				//Visual Special E Anubite_idleA
				VisualGranny Special E Anubite_AttackA
		tag Attack 0.45 true   
            	tag GenericSound 0.60 true   
            	tag SpecificSoundSet 0.37 false SwordSwing checkVisible 
				ReplaceTexture Special E Anubite/Special E Anubite Iron
				connect NECK SetGlow hotspot
				connect NECK SmokePelvis hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}


//==============================================================================

anim Death
{
	SetSelector
	{

		set hotspot
		{
			version
			{
				//Visual Special E Anubite_idleA
				VisualGranny Special E Anubite_DeathA
				ReplaceTexture Special E Anubite/Special E Anubite Iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.00 false AHeroHasFallen  checkOwner
//-- end auto generated section
				connect ATTACHPOINT soul hotspot
				connect ATTACHPOINT soulaurora hotspot
				connect ATTACHPOINT heavenlight hotspot
				connect ATTACHPOINT soulbirth hotspot
				connect NECK SetGlow hotspot
				connect NECK SmokePelvis hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}

//==============================================================================

anim Run
{
	SetSelector
	{

		set hotspot
		{
			version
			{
				//Visual Special E Anubite_idleA
				VisualGranny Special E Anubite_RunA
				ReplaceTexture Special E Anubite/Special E Anubite Iron
				connect NECK SetGlow hotspot
				connect NECK SmokePelvis hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}
//==============================================================================

anim Bored
{
	SetSelector
	{

		set hotspot
		{
			version
			{
				//Visual Special E Anubite_idleA
				VisualGranny Special E Anubite_BoredA
				ReplaceTexture Special E Anubite/Special E Anubite Iron
				connect NECK SetGlow hotspot
				connect NECK SmokePelvis hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}

//==============================================================================

anim Walk
{
	SetSelector
	{

		set hotspot
		{
			version
			{
				//Visual Special E Anubite_idleA
				VisualGranny Special E Anubite_TrotA
				ReplaceTexture Special E Anubite/Special E Anubite Iron
				connect NECK SetGlow hotspot
				connect NECK SmokePelvis hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}

//==============================================================================

anim JumpTakeoff
{
	SetSelector
	{

		set hotspot
		{
			version
			{
				//Visual Special E Anubite_idleA
				VisualGranny Special E Anubite_JumpTakeoff
				ReplaceTexture Special E Anubite/Special E Anubite Iron
				connect NECK SetGlow hotspot
				connect NECK SmokePelvis hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}

//==============================================================================


anim JumpFly
{
	SetSelector
	{

		set hotspot
		{
			version
			{
				//Visual Special E Anubite_idleA
				VisualGranny Special E Anubite_JumpFly
				ReplaceTexture Special E Anubite/Special E Anubite Iron
				connect NECK SetGlow hotspot
				connect NECK SmokePelvis hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}

//==============================================================================


anim JumpLand
{
	SetSelector
	{

		set hotspot
		{
			version
			{
				//Visual Special E Anubite_idleA
				VisualGranny Special E Anubite_JumpLand
				ReplaceTexture Special E Anubite/Special E Anubite Iron
				connect NECK SetGlow hotspot
				connect NECK SmokePelvis hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}
